How the game was made

How to play

    The game has two gameplay options - local and online via the Internet. A local game is played on one device where all the players take turns. There are 3 saving slots available. As for the online game,  one of the players has to create a  new game lobby while others can join in while entering a direct lobby code or choosing a lobby from the list. In addition to that, the game offers a Quick Join option when the game lobby is randomly selected from available ones.
    Note: the web version only allows for local gameplay without saving

Gameplay

Players count: 2-5

    The game has 70 cards with various landscape features. The starting tile is always the same and is placed on the playing field at the beginning of the game.  Each turn a player draws one random card from the stack and puts it on the map. The new tile must be placed near the others in a way so the features on the edges of it match the features on the edges of the neighboring tiles. So a field continues another field, a road continues another road.

    After the tile is placed, the player can place a meeple (seed) on one of the territories to claim it. A seed can only be placed on the same card that the player just placed. A seed cannot be placed on a territory that another player already took.

    Once the meeple (seed) is placed on the map as well, the game calculates the scores of the territories that have been completed during this turn. A feature is considered completed based on different criteria.

  • A sunflower field is completed once surrounded by a rock border all around it with no gaps.
  • A road is completed if it either goes in a loop or ends with another element, for example, a field, a windmill, or a yard.
  • A yard is completed when its tile is surrounded by other tiles in all 8 directions.
  • Meadows are not scored during the game but are bounded by other features such as fields and roads.


The game is over once all the cards are placed on the map. The game does one final scoring which includes the unfinished territories.  The player with the highest number of points wins. Players have to balance between completing the territories during the game or saving them till the end.

Scoring

Territory type Completed End Game
Sunflower field 2 per each part + 2 per clover 1 per each part + 1 per  clover
Road 1 per each part
Yard 1 point + 1 per each neighboring tile
Meadow not scored 3 per each completed bordering city

Enjoy!

How the game was made

My socials


Credits:

Grass texture -  Image by babysofja on Freepik

Download

Download
SunfloweronStandalone.zip 54 MB
Download
Sunfloweron Android v.2.0.apk 60 MB

Comments

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nice job! awesome that there's an apk there as well!

(+1)

Hey Tamara. I came across Sunfloweron today and, as a big Carcasonne fan, am so happy you recreated it. I am thankful that you released the game for free! My boyfriend is also a huge fan and played hundreds and thousands of hours on the original game, he also loves it. As we are both German, we would love to play in German as well. I don't know if you planned localizations eventually. I scribbled a couple of words, at least what I could visually find in the game during playing. Wasn't sure if you prefer .txt, .ods or .xls so I just decided to go with .txt! (first I tried to make a fancy overlay in Krita, but.. if I ever was an artist, then in 3D and not 2D:'D) I probably forgot a few lines and I don't want to make it any more work for you than it needs to be, so, if you want, feel free to send me the original text file (in a format a non-IT geek can open on his potato computer), so I can send it back in the format you need it in. It might just be a tiny thank you for the joy you bring us with the game and even if it may never be needed or used, I hope you still like the thought of a German game of yours^^ Or the thought, that I thought of you.. I don't know. Don't worry, I don't want money. I want nothing actually (: I've worked on a few games before, I am familiar with the usual localization/translation process, I can't do any code-related things though. (not a programmer - at. all.) https://jenniferrosebrock.journoportfolio.com/
Enjoy!
PS: I wanted to reach out via e-mail but couldn't find any. Then I wanted to send the file on Discord but your PMs are closed. I don't have your provided socials, so I ended up creating a Dropbox account to be able to share it with you: SunfloweronDE.txt (dropbox.com) (just the Basics) 
Thank you again for the game! Nostalgic!
PPS: I also did this Rule page while I was at it anyways.

(+1)

Hi! Thank you for checking out my game! I am glad that you enjoyed it! I reached out to you via email